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Aurora Battle Princess, Seraph Clearlight (DZ-BT11/007EN) [Symphony of Might & Bloom]
Aurora Battle Princess, Seraph Clearlight (DZ-BT11/007EN) [Symphony of Might & Bloom]
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| Rarity: | Triple Rare |
| Set Name: | Symphony of Might & Bloom |
| Card Number: | DZ-BT11/007EN |
| Release Date: | 2025-12-19 |
| Unit: | Normal Unit |
| Grade: | 3 |
| Skill Icon: | Twin Drive!! |
| Nation: | Brandt Gate |
| Race: | Human |
| Power: | 13000 |
| Shield: | 0 |
| Critical: | 1 |
| Flavor Text: | You don't... by any chance... think you can still get away, do you? |
| Imaginary Gift: | Persona Ride |
[ACT](VC/RC)[1/Turn]:[COST][Soul-Blast 1], choose one of your opponent's rear-guards, and imprison it in your Prison. If you did not imprison a card, your opponent chooses a card from their drop, and imprisons it in your Prison
[AUTO](VC/RC):When this unit attacks, if three or more of your opponent's cards are imprisoned in your Prison, this unit gets [Power]+10000/drive +1 until end of that battle. Then, at the end of that battle, if this unit is on (RC), put this unit into soul, and draw a card.
[AUTO]:When this card is [Soul-Blast] for the cost of your vanguard's ability, you get "When your opponent would call a unit card by your Prison's ability, that unit's [AUTO] abilities do not activate from that call" until end of your opponent's next turn.
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